### Integration over non matching meshes

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Hi,

I have given two dolfin::Functions f and g which live on different triangulations mesh_f and mesh_g. Now, I need to compute the L2 inner product of f and g. The difficulty is that the two meshes are non-matichng. Is there an easy way?

I have tried MultiMesh and was able to compute a Multi Mesh linear form L = f*v*dx where v denotes a Test function. But I was not able to compute L = f*g*dx because MultiMeshAssembler will return a GenericTensor and not a scalar ...(?).

I would be very thankful for any help or comments,

Moerni

I have given two dolfin::Functions f and g which live on different triangulations mesh_f and mesh_g. Now, I need to compute the L2 inner product of f and g. The difficulty is that the two meshes are non-matichng. Is there an easy way?

I have tried MultiMesh and was able to compute a Multi Mesh linear form L = f*v*dx where v denotes a Test function. But I was not able to compute L = f*g*dx because MultiMeshAssembler will return a GenericTensor and not a scalar ...(?).

I would be very thankful for any help or comments,

Moerni

Community: FEniCS Project

Not sure about MultiMesh, but have you tried LagrangeInterpolator? What happens when you interpolate one or the other field onto the other space and just call assemble() with the inner product including the interpolated function?

written
10 months ago by
pf4d

Thanks for your comment. That could be an option. But in my case, interpolation is exactly what I want to avoid...

written
10 months ago by
Moerni

If your meshes do not share node coordinates, you're not going to be able to avoid interpolation.

written
10 months ago by
pf4d

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